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- <text id=94TT0647>
- <title>
- May 23, 1994: Technology:Play, Fast Forward, Rewind
- </title>
- <history>
- TIME--The Weekly Newsmagazine--1994
- May 23, 1994 Cosmic Crash
- </history>
- <article>
- <source>Time Magazine</source>
- <hdr>
- TECHNOLOGY, Page 44
- Play...Fast Forward...Rewind...Pause
- </hdr>
- <body>
- <p> U.S. firms want to wire America for two-way TV, but their systems
- are not yet ready for prime time
- </p>
- <p>By Philip Elmer-Dewitt--Reported by David S. Jackson/San Francisco and Suneel Ratan/Washington
- </p>
- <p> You're watching the movie Dracula on Bell Atlantic's Stargazer
- video-on-demand service, and it's working like a charm. It's
- part of the phone company's two-way interactive-TV system, which
- is designed to demonstrate how tomorrow's couch potatoes will
- order movies and TV shows from a menu of listings and make them
- start and stop whenever they want.
- </p>
- <p> But hold on. Suddenly the doorbell rings, or you want to go
- to the bathroom. What now? Unfortunately, Stargazer's pause
- button is still under construction. To stop a movie in midscene,
- you have to pick up a telephone handset, dial into the Stargazer
- control center, punch in a series of codes, and wait as long
- as half a minute for the order to be processed.
- </p>
- <p> This is hardly the smooth navigating you've been led to expect
- on the so-called information superhighway. Neither Stargazer's
- shortcomings, however, nor the collapse of Bell Atlantic's proposed
- merger with Tele-Communications Inc. in March seems to have
- dampened the enthusiasm of the company--or the rest of the
- telecommunications industry--for the superhighway venture.
- Stargazer, which expects to serve up to 1,000 customers by early
- next year, is just one of four Bell Atlantic pilot projects,
- and it joins several dozen similar tests being patched together
- across the U.S.
- </p>
- <p> The faith behind these trials is being sorely tested this spring.
- Most of them are running behind schedule, many don't work at
- all, and none are ready for prime time. Not only is the basic
- technology snarled, but the road ahead is cluttered with legal
- and regulatory obstacles. Says Mitch Ratcliffe, editor of the
- newsletter Digital Media: "I think consumers are going to be
- unimpressed for a decade or more."
- </p>
- <p> The interactive-TV pilot projects play a critical role in the
- race to build the communications networks of the future. It
- is here that the rhetoric about the info highway comes face-to-face
- with the realities of engineering. And what the trials have
- been showing, say industry observers, is that the top executives
- who commissioned them have run ahead of their engineers. "It's
- a constant theme," says Steve Krause, a technology expert at
- SRI International. "When these projects finally get down to
- the implementation level, reality hits."
- </p>
- <p> Reality seems to be hitting all over. The TV trial that Viacom
- was supposed to launch in Castro Valley, California, next month
- has been postponed until the end of the year. Ameritech, which
- had ambitious plans to deliver interactive services to 200,000
- homes in the Midwest by year's end, is waiting for government
- approval. US West says it is still set to bring video to 60,000
- telephone customers in Omaha, Nebraska, by December but admits
- that "some of the more speculative video services" may have
- to wait.
- </p>
- <p> No company has risked more to bridge the gap between promise
- and reality than Time Warner. Early last year the company announced
- with great fanfare the launch of an ambitious experiment called
- the Full Service Network. Starting in April 1994, according
- to the original schedule, an area serving 4,000 Time Warner
- Cable subscribers in Orlando, Florida, would begin to enjoy
- the benefits of interactive TV: hundreds of movies and top-rated
- TV shows delivered when the viewers wanted them, video games
- they could play by themselves or with friends on the other side
- of town, and video malls where they could shop for goods and
- services by remote control.
- </p>
- <p> April has come and gone, and those Orlandans are still watching
- TV the old-fashioned way. "Expectations were way overheated,"
- admits Jim Chiddix, Time Warner Cable's technology chief. In
- early March, the start of the trial was postponed until the
- fourth quarter of 1994. Some outside observers predict the company
- will be hard pressed to make that deadline as well.
- </p>
- <p> Time Warner's frustrations may be greater because its ambitions
- are higher. Its Orlando project was designed to be a fully functional
- model of a system that could eventually be rolled out across
- the country. So-called market trials, by contrast, are often
- little more than electronic Potemkin villages patched together
- on a personal computer or run from a back room by people doing
- the work by hand.
- </p>
- <p> Other pilot projects are primarily technology trials. In GTE's
- TV trial in Cerritos, California, for example, engineers tested
- a video-on-demand system using VCRs preloaded with tapes that
- allowed viewers to pause, fast-forward and rewind from remote
- locations. But to keep the technology and cost manageable, the
- service was made available only to two homes and a pair of elementary
- schools.
- </p>
- <p> The ultimate goal of all these trials is to build what engineers
- call a switched, broadband network. From the consumers' point
- of view, this is basically a TV set connected to something that
- works like the phone system. The wires in this network have
- to be fat enough (in terms of information capacity, or bandwidth)
- to carry TV signals. The network must also have switches and
- software flexible enough to allow movies to be shuttled back
- and forth without a break in the action, even if thousands of
- viewers want to see them at different times. And it must have
- screens sharp enough to display text as well as video.
- </p>
- <p> All these technologies exist, but they have never been put together.
- In order to assemble the Orlando trial, Time Warner had to sign
- up more than half a dozen outside vendors, some of them bitter
- rivals. For example, Silicon Graphics, which is building and
- programming the huge disk-drive systems known as video servers,
- and AT&T, which is making the network's switches, are competing
- elsewhere in the race to create the best video servers. The
- danger is that if the two companies decide in the future they
- cannot share key proprietary technology on the Orlando project,
- Time Warner may find that its system components are incompatible.
- </p>
- <p> Storage space on the disk drives could also pose a real problem.
- Time Warner engineers have had to buy more and more computer-disk
- storage to handle all the new programs and services that the
- company wants to offer. At first the engineers thought they
- could store hundreds of movies on a so-called terabyte file
- server (which can hold the equivalent of 1 million floppy disks)
- and still have room to spare. Now they realize they will need
- a server twice that big. Although the prices of these components
- will eventually come down, right now the start-up cost of Time
- Warner's Orlando project is reported to be about $5,000 a household.
- Says Gary Arlen, a cable-TV consultant based in Bethesda, Maryland:
- "You need to sell a lot of showings of Wayne's World to justify
- that capital expenditure per site."
- </p>
- <p> Difficult as it is to get the hardware to work, the software
- may be even more perplexing. Creating the system that will yoke
- together a bunch of Orlandos, each designed by a different cable-TV
- or telephone company, is expected to be a nightmare. Even more
- critical, say some experts, is the software that presents viewers
- with a menu of offerings. If the new TV controls are much more
- cumbersome than channel dials or up-and-down buttons, viewers
- may simply refuse to use them.
- </p>
- <p> Even after the technological problems are ironed out, legal
- impediments will remain. One of the toughest has to do with
- syndication rights. It's one thing to talk about making TV sitcoms
- like Murphy Brown and Seinfeld available to customers who missed
- them at their regular broadcast hours, but quite another to
- negotiate a deal with the Hollywood agents and unions that represent
- the shows' creators. "How are you going to compensate the actors,
- the directors, the grips?" asks Ratcliffe. "Lucille Ball still
- earns money for her shows, and she's been dead for years."
- </p>
- <p> The government's role is still a mystery. Left to their own
- devices, cable operators are likely to concentrate on the richest
- neighborhoods of the most densely populated regions--a practice
- known as cream skimming. If they were required, as phone companies
- are, to provide service to everybody, their development plans
- might look very different. So far the Clinton Administration
- has concentrated on getting schools, libraries and hospitals
- hooked up and has said little about how to bring the technology
- to the rest of the country.
- </p>
- <p> What really matters, of course, is what people want to see on
- their TV sets and how much they are willing to pay. The preliminary
- results in this regard have not been encouraging. Video-on-demand
- is billed as the best reason to get interactive television.
- But TCI reports that subscribers using its video-on-demand test
- trial in Colorado are ordering an average of 2.5 movies a month.
- That's probably fewer videos than many U.S. families rent each
- week.
- </p>
- <p> Some analysts think that by focusing on TV viewers, the companies
- building these systems may have overlooked a more promising
- market: the millions of computer users who are already playing
- games, exchanging mail and entertaining themselves on the computer
- networks. Although a switched, broadband network could serve
- both computer users and television viewers, cable-TV operators
- in particular seem reluctant to allow computer owners to plug
- in. The cable operators, contends Michael Godwin of the Electronic
- Frontier Foundation, a public-interest group involved in electronic
- communications issues, "have a couch-potato vision of the future."
- </p>
- <p> One player who has a deeply vested interest in interactive services
- is Bill Gates, chairman of Microsoft, the largest personal-computer
- software company. Not surprisingly, Gates has dismissed the
- current crop of TV trials as "crummy" and "embarrassing." Says
- he: "There's not a single pilot that's been done that justifies
- the huge financial stake I and others have just intuitively
- decided to invest in this." Gates remains convinced that interactive
- TV is inevitable, however. He just wants it to appear on devices
- running his company's operating system, and he has 500 employees
- working on making that happen.
- </p>
- <p> But the computer networks may be no more ready than the TV networks
- to handle the freight of the information superhighway. Today's
- personal computers are too low-powered--and the modems that
- connect them to the phone lines too slow--to transmit and
- process video signals in real time, as they are broadcast. Even
- if everybody were to replace their PCs with the new, more powerful
- models coming into the market, someone would still have to build
- an electronic highway fast and wide enough to carry the traffic.
- </p>
- <p> Once that switched, broadband network is built, it won't matter
- much what people plug into it--TVs, PCs or some device that
- hasn't been invented. Like that of the telephone system before
- it, the power of the information highway will come from the
- new ways it allows people to connect, not with machines but
- with each other. And for that privilege, even the most stubborn
- couch potato might agree to get wired.
- </p>
- </body>
- </article>
- </text>
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